May 30, 2018 We are pleased to have presented the latest ATLAS prototype to the public of the Venice Architecture Biennale 2018. The Belgian pavilion welcomed us to exhibit a sample of the models and to share with visitors the augmented reality experience.
May 28, 2018 Magic Lining is a collaborative project between an artist (Kristi Kuusk) and scientists from the areas of human-computer interaction, psychology and neuroscience (MAGICSHOES). The team works on a prototype that focuses on the possibilities for altering the perception people have of their own body through the garment’s inside. The project focuses on e-textiles to integrate sensory feedback close to the body. The work builds on the insights from scientific project MAGICSHOES and proposes a garment that allows the user to feel as if their body would be made of a different material. In this intersection of neuroscience research on mental body-representation, human-computer interact
May 28, 2018 The Magic Lining residency on altering people's perception with e-textiles, takes Kristi between Madrid and Tallin. Now it is time for the work at Universidad Carlos III de Madrid again. From 17.05 until 28.05 Ana and Kristi have been exploring the ideas around sensations, movement, vibration and textile materials. Once the prototype was connected and set up in its new setting in Madrid, the team focused on getting all the vibration motors stable working to get into the movement patterns. First we created couple of patterns that allowed us to check all the motors individually and in groups. Then we started to explore with patterns moving in different strengths, speeds and direct
May 7, 2018 ATLAS, by Marie G. Losseau and Yann Deval, is an experience that mixes augmented reality and virtual reality. Spectators are invited to build virtual cities using a « seed launcher ». Each launch causes a house to grow. The growing houses follow some urbanistic rules, adapting to their environment. There are cities in the clouds, uprooted cities, cities on stilts, flying cities... These cities take on a life of their own, with or without the interactions of users, just like living organisms... The work allows you to create huge cities, in which you can wander and loose yourself. It provokes a reflexion on urbanism, architecture, and their influence on our lifestyles. It gives lif